Race
Require one or more races; accepts names or race IDs.
- Formato del valore
- table
- Ambito
- step-condition, parallel-group-condition, next-route-condition, prefab-condition, route-visibility-condition
Le descrizioni tecniche restano nell’inglese originale. I nomi dei campi e gli esempi Lua sono invariati.
Esempi
Esempio tratto dalle fonti. Sostituisci ID e valori in base al tuo itinerario; questo sito non esegue Lua.
Lua · 01
Race = { "Orc", "Troll" }Comportamento e dettagli
Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.
Filters and Conditions
Conditions on the same table combine with AND. Use AnyOf for alternatives, AllOf for repeated predicates and Not to invert a whole condition table.
Filters and Conditions
| Scope | Supported conditions / result |
|---|---|
Steps and parallelSteps[].conditions | All filters below; group conditions control insertion, while a failed step filter skips that step. |
Route conditions: visibility | InterfaceVersion, InterfaceVersionExact, DontHaveSpell, IsQuestReadyForTurnIn, HasAchievement, DontHaveAchievement, Faction, Race, Class, ClassNot, Event, AlliedRace, IsQuestCompleted, IsQuestUncompleted. Failure hides the route. |
Route conditions: availability | Numeric Level, MinLevel, MaxLevel, BeLvl, plus ClassSpec and Zones. Failure disables the route. |
Route-level AnyOf | Alternatives use step filters; failure hides the route, including failures of nested level conditions. |
Conditional nextRoute / prefab entries | Use step filters; these affect the suggestion or prefab membership. |