ReputationLevel

Shows the step only after the requested standing, renown level, or friendship rank has been reached.

Formato del valore
table
Ambito
step-condition, parallel-group-condition, next-route-condition, prefab-condition

Le descrizioni tecniche restano nell’inglese originale. I nomi dei campi e gli esempi Lua sono invariati.

Esempi

Esempio tratto dalle fonti. Sostituisci ID e valori in base al tuo itinerario; questo sito non esegue Lua.

Lua · 01
ReputationLevel = { factionID = 2590, type = APR.REPUTATION_TYPE.Renown, level = 10 }

Parametri documentati

Parametri documentatiComportamento e dettagliFormato del valore
factionIDRequired as explicitly documented; see the associated field notes.number
typeOptional as explicitly documented; see the associated field notes.constant reference
levelRequired as explicitly documented; see the associated field notes.number

Comportamento e dettagli

Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.

Filters and Conditions

Conditions on the same table combine with AND. Use AnyOf for alternatives, AllOf for repeated predicates and Not to invert a whole condition table.

Filters and Conditions
ScopeSupported conditions / result
Steps and parallelSteps[].conditionsAll filters below; group conditions control insertion, while a failed step filter skips that step.
Route conditions: visibilityInterfaceVersion, InterfaceVersionExact, DontHaveSpell, IsQuestReadyForTurnIn, HasAchievement, DontHaveAchievement, Faction, Race, Class, ClassNot, Event, AlliedRace, IsQuestCompleted, IsQuestUncompleted. Failure hides the route.
Route conditions: availabilityNumeric Level, MinLevel, MaxLevel, BeLvl, plus ClassSpec and Zones. Failure disables the route.
Route-level AnyOfAlternatives use step filters; failure hides the route, including failures of nested level conditions.
Conditional nextRoute / prefab entriesUse step filters; these affect the suggestion or prefab membership.
Reputation types
FieldMeaning
factionIDRequired faction ID.
levelRequired target standing/renown/friendship rank; reaching a higher rank also satisfies it.
typeOptional; prefer an explicit type. If absent, detects renown, then friendship, then standard standing.
Reputation types
ConstantMeaning of level
APR.REPUTATION_TYPE.FriendshipFriendship rank number shown for the NPC faction.
APR.REPUTATION_TYPE.RenownRenown level shown on the major faction track.
APR.REPUTATION_TYPE.StandardStandard standing ID from 1 through 8.
Reputation types
ConstantStanding ID
APR.REPUTATION_STANDING.Exalted8
APR.REPUTATION_STANDING.Friendly5
APR.REPUTATION_STANDING.Hated1
APR.REPUTATION_STANDING.Honored6
APR.REPUTATION_STANDING.Hostile2
APR.REPUTATION_STANDING.Neutral4
APR.REPUTATION_STANDING.Revered7
APR.REPUTATION_STANDING.Unfriendly3

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