SellItems
Sell listed stacks and/or grey junk at the open merchant. npcID restricts the vendor; no quantity limit. Junk uses the localized default label; put extra advice in Note.
- Formato del valor
- table
- Ámbito
- step
Las descripciones técnicas se conservan en su inglés original. Los nombres de los campos y los ejemplos de Lua no se modifican.
Ejemplos
Ejemplo de las fuentes. Sustituye los ID y valores según tu ruta; este sitio no ejecuta Lua.
SellItems = { items = { 7073, 7074 }, npcID = 54 }SellItems = { junk = true }Parámetros documentados
| Parámetros documentados | Funcionamiento y detalles | Formato del valor |
|---|---|---|
items | Shown in the source example; this does not establish a required field. | table |
npcID | Shown in the source example; this does not establish a required field. | number |
Funcionamiento y detalles
Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.
Action / Progression Options
An action waits for completion; a failed step condition skips the step. Use one main action per step.
SellItems, BankDeposit, BankWithdraw, DestroyItems
Process full stacks; pause in combat or on locked slots and leave foreign cursor items alone.
Item handling fallback
Cached item names take priority; text or Text supplies fallback advice. Localization keys and literal text are accepted.
Main actions
Use separate SellItems and Repair steps with the same coordinates; only one main action per step.
Selling then buying
Use successive steps with the same coordinates and character restrictions. Put an already-owned-item purchase filter only on the purchase.