SellItems

Sell listed stacks and/or grey junk at the open merchant. npcID restricts the vendor; no quantity limit. Junk uses the localized default label; put extra advice in Note.

值的格式
table
作用范围
step

技术说明保留英文原文。字段名称和 Lua 示例保持不变。

示例

源文件示例。请根据你的路线替换 ID 和数值;本网站不会执行 Lua。

Lua · 01
SellItems = { items = { 7073, 7074 }, npcID = 54 }
Lua · 02
SellItems = { junk = true }

已记录的参数

已记录的参数行为与详情值的格式
itemsShown in the source example; this does not establish a required field.table
npcIDShown in the source example; this does not establish a required field.number

行为与详情

Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.

Action / Progression Options

An action waits for completion; a failed step condition skips the step. Use one main action per step.

SellItems, BankDeposit, BankWithdraw, DestroyItems

Process full stacks; pause in combat or on locked slots and leave foreign cursor items alone.

Item handling fallback

Cached item names take priority; text or Text supplies fallback advice. Localization keys and literal text are accepted.

Main actions

Use separate SellItems and Repair steps with the same coordinates; only one main action per step.

Selling then buying

Use successive steps with the same coordinates and character restrictions. Put an already-owned-item purchase filter only on the purchase.

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