Emote

Requires performing an emote on a target or at a step.

值的格式
table
作用范围
step

技术说明保留英文原文。字段名称和 Lua 示例保持不变。

示例

源文件示例。请根据你的路线替换 ID 和数值;本网站不会执行 Lua。

Lua · 01
Emote = { emote = "salute", npcID = 12345 }

已记录的参数

已记录的参数行为与详情值的格式
emoteShown in the source example; this does not establish a required field.string
npcIDShown in the source example; this does not establish a required field.number

行为与详情

Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.

Action / Progression Options

An action waits for completion; a failed step condition skips the step. Use one main action per step.

Main actions

Use separate SellItems and Repair steps with the same coordinates; only one main action per step.

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