TameBeast
Show TAMEBEAST (Tame the %s beast) with the cached localized NPC name, falling back to the beast name in Text; update both panels when a live unit reveals its name. Offer spell and target buttons; complete after a successful cast on the specified NPC.
- 值的格式
- table
- 作用范围
- step
技术说明保留英文原文。字段名称和 Lua 示例保持不变。
示例
源文件示例。请根据你的路线替换 ID 和数值;本网站不会执行 Lua。
TameBeast = { npcID = 3127, spellID = 1515, Text = "Venomtail Scorpid" }已记录的参数
| 已记录的参数 | 行为与详情 | 值的格式 |
|---|---|---|
npcID | Shown in the source example; this does not establish a required field. | number |
spellID | Shown in the source example; this does not establish a required field. | number |
Text | Shown in the source example; this does not establish a required field. | string |
行为与详情
Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.
Action / Progression Options
An action waits for completion; a failed step condition skips the step. Use one main action per step.
TameBeast fallback
Text (or legacy text) contains only the beast name; literal names and localization keys are accepted. The cached localized NPC name has priority; target, mouseover, nameplate and name-update events refresh both panels.
Main actions
Use separate SellItems and Repair steps with the same coordinates; only one main action per step.