TameBeast

Show TAMEBEAST (Tame the %s beast) with the cached localized NPC name, falling back to the beast name in Text; update both panels when a live unit reveals its name. Offer spell and target buttons; complete after a successful cast on the specified NPC.

Value shape
table
Scope
step

Technical descriptions are preserved in source English. Field names and Lua examples are unchanged.

Examples

Source example. Replace IDs and values for your route; this website does not execute Lua.

Lua · 01
TameBeast = { npcID = 3127, spellID = 1515, Text = "Venomtail Scorpid" }

Documented parameters

Documented parametersBehavior & detailsValue shape
npcIDShown in the source example; this does not establish a required field.number
spellIDShown in the source example; this does not establish a required field.number
TextShown in the source example; this does not establish a required field.string

Behavior & details

Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.

Action / Progression Options

An action waits for completion; a failed step condition skips the step. Use one main action per step.

TameBeast fallback

Text (or legacy text) contains only the beast name; literal names and localization keys are accepted. The cached localized NPC name has priority; target, mouseover, nameplate and name-update events refresh both panels.

Main actions

Use separate SellItems and Repair steps with the same coordinates; only one main action per step.

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