prefab
Prefab membership and ordering. Entry conditions select membership without hiding manual route selection.
- Value shape
- table
- Scope
- route
Technical descriptions are preserved in source English. Field names and Lua examples are unchanged.
Examples
Source example. Replace IDs and values for your route; this website does not execute Lua.
prefab = { [APR.PREFAB_TYPES.Speedrun] = { index = 20, conditions = { Class = "MAGE" } } }prefab = {
[APR.PREFAB_TYPES.Leveling] = { index = 10, conditions = { Race = { "Orc", "Troll" } } },
[APR.PREFAB_TYPES.Speedrun] = { index = 10, conditions = { Race = { "Orc", "Troll" } } },
},Documented parameters
| Documented parameters | Behavior & details | Value shape |
|---|---|---|
index | Shown in the source example; this does not establish a required field. | number |
conditions | Shown in the source example; this does not establish a required field. | table |
Class | Shown in the source example; this does not establish a required field. | string |
Behavior & details
Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.
Route Definition Options
A file may register several independent APR.RouteQuestStepList["route-key"] = { ... } entries. Follow-up routes, prerequisites and prefabs reference these keys, not file names.
Filters and Conditions
Conditions on the same table combine with AND. Use AnyOf for alternatives, AllOf for repeated predicates and Not to invert a whole condition table.
Filters and Conditions
| Scope | Supported conditions / result |
|---|---|
Steps and parallelSteps[].conditions | All filters below; group conditions control insertion, while a failed step filter skips that step. |
Route conditions: visibility | InterfaceVersion, InterfaceVersionExact, DontHaveSpell, IsQuestReadyForTurnIn, HasAchievement, DontHaveAchievement, Faction, Race, Class, ClassNot, Event, AlliedRace, IsQuestCompleted, IsQuestUncompleted. Failure hides the route. |
Route conditions: availability | Numeric Level, MinLevel, MaxLevel, BeLvl, plus ClassSpec and Zones. Failure disables the route. |
Route-level AnyOf | Alternatives use step filters; failure hides the route, including failures of nested level conditions. |
Conditional nextRoute / prefab entries | Use step filters; these affect the suggestion or prefab membership. |
Resource conditions and Hardcore routes
Prefab entries accept either the existing numeric index or an index with native
conditions. The conditions select membership in that prefab without hiding the
route from manual selection:
Resource conditions and Hardcore routes
prefab = {
[APR.PREFAB_TYPES.Leveling] = { index = 10, conditions = { Race = { "Orc", "Troll" } } },
[APR.PREFAB_TYPES.Speedrun] = { index = 10, conditions = { Race = { "Orc", "Troll" } } },
},