DroppableQuest
Defines passive or active dropped-quest tracking. When used without DropQuest, it behaves like a filler hint.
- Value shape
- table
- Scope
- step
Technical descriptions are preserved in source English. Field names and Lua examples are unchanged.
Examples
Source example. Replace IDs and values for your route; this website does not execute Lua.
Lua · 01
DroppableQuest = { Qid = 41234, MobId = 133713, Text = "Fel Marauder" }Documented parameters
| Documented parameters | Behavior & details | Value shape |
|---|---|---|
Qid | Shown in the source example; this does not establish a required field. | number |
MobId | Shown in the source example; this does not establish a required field. | number |
Text | Shown in the source example; this does not establish a required field. | string |
Behavior & details
Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.
Action / Progression Options
An action waits for completion; a failed step condition skips the step. Use one main action per step.
Main actions
Use separate SellItems and Repair steps with the same coordinates; only one main action per step.