prefab

Prefab membership and ordering. Entry conditions select membership without hiding manual route selection.

值的格式
table
適用範圍
route

技術說明保留英文原文。欄位名稱與 Lua 範例維持不變。

範例

原始檔範例。請依照你的路線替換 ID 與數值;本網站不會執行 Lua。

Lua · 01
prefab = { [APR.PREFAB_TYPES.Speedrun] = { index = 20, conditions = { Class = "MAGE" } } }
Lua · 02
prefab = {
    [APR.PREFAB_TYPES.Leveling] = { index = 10, conditions = { Race = { "Orc", "Troll" } } },
    [APR.PREFAB_TYPES.Speedrun] = { index = 10, conditions = { Race = { "Orc", "Troll" } } },
},

已記載的參數

已記載的參數行為與詳細資訊值的格式
indexShown in the source example; this does not establish a required field.number
conditionsShown in the source example; this does not establish a required field.table
ClassShown in the source example; this does not establish a required field.string

行為與詳細資訊

Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.

Route Definition Options

A file may register several independent APR.RouteQuestStepList["route-key"] = { ... } entries. Follow-up routes, prerequisites and prefabs reference these keys, not file names.

Filters and Conditions

Conditions on the same table combine with AND. Use AnyOf for alternatives, AllOf for repeated predicates and Not to invert a whole condition table.

Filters and Conditions
ScopeSupported conditions / result
Steps and parallelSteps[].conditionsAll filters below; group conditions control insertion, while a failed step filter skips that step.
Route conditions: visibilityInterfaceVersion, InterfaceVersionExact, DontHaveSpell, IsQuestReadyForTurnIn, HasAchievement, DontHaveAchievement, Faction, Race, Class, ClassNot, Event, AlliedRace, IsQuestCompleted, IsQuestUncompleted. Failure hides the route.
Route conditions: availabilityNumeric Level, MinLevel, MaxLevel, BeLvl, plus ClassSpec and Zones. Failure disables the route.
Route-level AnyOfAlternatives use step filters; failure hides the route, including failures of nested level conditions.
Conditional nextRoute / prefab entriesUse step filters; these affect the suggestion or prefab membership.
Resource conditions and Hardcore routes

Prefab entries accept either the existing numeric index or an index with native

conditions. The conditions select membership in that prefab without hiding the

route from manual selection:

Resource conditions and Hardcore routes
prefab = {
    [APR.PREFAB_TYPES.Leveling] = { index = 10, conditions = { Race = { "Orc", "Troll" } } },
    [APR.PREFAB_TYPES.Speedrun] = { index = 10, conditions = { Race = { "Orc", "Troll" } } },
},

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