TameBeast
Show TAMEBEAST (Tame the %s beast) with the cached localized NPC name, falling back to the beast name in Text; update both panels when a live unit reveals its name. Offer spell and target buttons; complete after a successful cast on the specified NPC.
- Value shape
- table
- Scope
- step
Technical descriptions are preserved in source English. Field names and Lua examples are unchanged.
Examples
Source example. Replace IDs and values for your route; this website does not execute Lua.
TameBeast = { npcID = 3127, spellID = 1515, Text = "Venomtail Scorpid" }Documented parameters
| Documented parameters | Behavior & details | Value shape |
|---|---|---|
npcID | Shown in the source example; this does not establish a required field. | number |
spellID | Shown in the source example; this does not establish a required field. | number |
Text | Shown in the source example; this does not establish a required field. | string |
Behavior & details
Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.
Action / Progression Options
An action waits for completion; a failed step condition skips the step. Use one main action per step.
TameBeast fallback
Text (or legacy text) contains only the beast name; literal names and localization keys are accepted. The cached localized NPC name has priority; target, mouseover, nameplate and name-update events refresh both panels.
Main actions
Use separate SellItems and Repair steps with the same coordinates; only one main action per step.