BuyMerchant
Buy quantities from the open merchant as a main or secondary action. MerchantNPC restricts the merchant; place junk sales before purchases.
- Value shape
- table
- Scope
- step
Technical descriptions are preserved in source English. Field names and Lua examples are unchanged.
Examples
Source example. Replace IDs and values for your route; this website does not execute Lua.
BuyMerchant = { { itemID = 4371, quantity = 1 } }Documented parameters
| Documented parameters | Behavior & details | Value shape |
|---|---|---|
itemID | Shown in the source example; this does not establish a required field. | number |
quantity | Shown in the source example; this does not establish a required field. | number |
Behavior & details
Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.
Action / Progression Options
An action waits for completion; a failed step condition skips the step. Use one main action per step.
Item handling fallback
Cached item names take priority; text or Text supplies fallback advice. Localization keys and literal text are accepted.
Main actions
Use separate SellItems and Repair steps with the same coordinates; only one main action per step.
Selling then buying
Use successive steps with the same coordinates and character restrictions. Put an already-owned-item purchase filter only on the purchase.