SpellButton

Spell buttons keyed by quest ID or questID-objective. A value may be one spell or a nonempty list of spells, displayed in list order on the same step. Prefer numeric spell IDs; names must be understood by the client language. Keep one key per quest/objective; repeated Lua keys overwrite earlier values.

Value shape
table
Scope
step

Technical descriptions are preserved in source English. Field names and Lua examples are unchanged.

Examples

Source example. Replace IDs and values for your route; this website does not execute Lua.

Lua · 01
SpellButton = { ["49939-1"] = 294197 }
Lua · 02
SpellButton = { ["5648"] = { 2050, 1243 } }

Behavior & details

Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.

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