BuyMerchant
Buy quantities from the open merchant as a main or secondary action. MerchantNPC restricts the merchant; place junk sales before purchases.
- Формат значения
- table
- Область применения
- step
Технические описания сохранены на английском языке оригинала. Имена полей и примеры Lua не изменены.
Примеры
Пример из исходной документации. Замените идентификаторы и значения для своего маршрута; этот сайт не выполняет Lua.
BuyMerchant = { { itemID = 4371, quantity = 1 } }Документированные параметры
| Документированные параметры | Поведение и подробности | Формат значения |
|---|---|---|
itemID | Shown in the source example; this does not establish a required field. | number |
quantity | Shown in the source example; this does not establish a required field. | number |
Поведение и подробности
Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.
Action / Progression Options
An action waits for completion; a failed step condition skips the step. Use one main action per step.
Item handling fallback
Cached item names take priority; text or Text supplies fallback advice. Localization keys and literal text are accepted.
Main actions
Use separate SellItems and Repair steps with the same coordinates; only one main action per step.
Selling then buying
Use successive steps with the same coordinates and character restrictions. Put an already-owned-item purchase filter only on the purchase.