Reputation
Wait for the target standing, renown or friendship rank; shows progress within the current rank. See reputation types below.
- Формат значения
- table
- Область применения
- step
Технические описания сохранены на английском языке оригинала. Имена полей и примеры Lua не изменены.
Примеры
Пример из исходной документации. Замените идентификаторы и значения для своего маршрута; этот сайт не выполняет Lua.
Reputation = { factionID = 2590, type = APR.REPUTATION_TYPE.Renown, level = 10 }Reputation = { factionID = 76, level = 6 }Документированные параметры
| Документированные параметры | Поведение и подробности | Формат значения |
|---|---|---|
factionID | Required as explicitly documented; see the associated field notes. | number |
type | Optional as explicitly documented; see the associated field notes. | constant reference |
level | Required as explicitly documented; see the associated field notes. | number |
Поведение и подробности
Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.
Action / Progression Options
An action waits for completion; a failed step condition skips the step. Use one main action per step.
Main actions
Use separate SellItems and Repair steps with the same coordinates; only one main action per step.
Reputation types
| Field | Meaning |
|---|---|
factionID | Required faction ID. |
level | Required target standing/renown/friendship rank; reaching a higher rank also satisfies it. |
type | Optional; prefer an explicit type. If absent, detects renown, then friendship, then standard standing. |
Reputation types
| Constant | Meaning of level |
|---|---|
APR.REPUTATION_TYPE.Friendship | Friendship rank number shown for the NPC faction. |
APR.REPUTATION_TYPE.Renown | Renown level shown on the major faction track. |
APR.REPUTATION_TYPE.Standard | Standard standing ID from 1 through 8. |
Reputation types
| Constant | Standing ID |
|---|---|
APR.REPUTATION_STANDING.Exalted | 8 |
APR.REPUTATION_STANDING.Friendly | 5 |
APR.REPUTATION_STANDING.Hated | 1 |
APR.REPUTATION_STANDING.Honored | 6 |
APR.REPUTATION_STANDING.Hostile | 2 |
APR.REPUTATION_STANDING.Neutral | 4 |
APR.REPUTATION_STANDING.Revered | 7 |
APR.REPUTATION_STANDING.Unfriendly | 3 |
Reputation progress in the current step
An active Reputation = { factionID = 76, level = 6 } step displays a reputation
bar below its objective text. Optional type = "standard", "renown" or
"friendship" selects the system explicitly; automatic detection is unchanged.
The objective names the final target; the bar shows points and percentage within
the current standing/rank. It updates through the existing reputation events,
resets its range when the rank changes and disappears when leaving the step.
Missing or zero-width API ranges hide the bar without changing step completion.
This works with the existing route syntax; no additional step option is required.