RouteCompleted
Marks the route as finished and triggers route completion flow. Must stay as the last step.
- 值的格式
- boolean
- 作用范围
- step
技术说明保留英文原文。字段名称和 Lua 示例保持不变。
示例
源文件示例。请根据你的路线替换 ID 和数值;本网站不会执行 Lua。
Lua · 01
RouteCompleted = trueLua · 02
APR.RouteQuestStepList["Forever-Training-Example"] = {
label = "Training example",
gameVersion = "forever",
mapID = 1411,
conditions = { Faction = "Horde", Class = "MAGE" },
steps = {
{
LearnSkill = { spellID = 7411 },
MinLevel = 5,
SkipForPrimaryProfessions = 2,
Coord = { x = -4960.0, y = -791.3 },
Zone = 1411,
},
{ PickUp = { 96873 }, Skill = { skillID = 333, rank = 1 }, Zone = 1411 },
{ RouteCompleted = true },
},
}行为与详情
Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.
Action / Progression Options
An action waits for completion; a failed step condition skips the step. Use one main action per step.
Main actions
Use separate SellItems and Repair steps with the same coordinates; only one main action per step.
Example Route
APR.RouteQuestStepList["Forever-Training-Example"] = {
label = "Training example",
gameVersion = "forever",
mapID = 1411,
conditions = { Faction = "Horde", Class = "MAGE" },
steps = {
{
LearnSkill = { spellID = 7411 },
MinLevel = 5,
SkipForPrimaryProfessions = 2,
Coord = { x = -4960.0, y = -791.3 },
Zone = 1411,
},
{ PickUp = { 96873 }, Skill = { skillID = 333, rank = 1 }, Zone = 1411 },
{ RouteCompleted = true },
},
}