Source achievementBonuses

Achievement ID → percentage; highest completed tier wins, while the source must still be active.

Format des Werts
table
Geltungsbereich
xp-bonus-source

Technische Beschreibungen bleiben im englischen Original erhalten. Feldnamen und Lua-Beispiele sind unverändert.

Beispiele

Beispiel aus der Quelle. Ersetze IDs und Werte passend zu deiner Route; diese Website führt kein Lua aus.

Lua · 01
achievementBonuses = {
            [19470] = 5,
            [19460] = 10,
            [19475] = 15,
            [19476] = 20,
            [19477] = 25,
        },

Verhalten und Details

Type demonstrated by the cited existing configuration declaration; not an exhaustive schema or a required-field inference.

Configurable Level Profiles

Definitions live in APR-Core/config/LevelProfiles.lua. Reload after editing.

Configurable Level Profiles
Definition / fieldMeaning
APR.LevelBonusSourcesReusable XP-bonus sources referenced by name in profiles.
Source auras / isActiveAny listed active aura OR a true predicate activates the source once. Item ownership alone never activates a bonus.
Source bonusPercentage contributed while active.
Source achievementBonusesAchievement ID → percentage; highest completed tier wins, while the source must still be active.
Source auraBonusesAura ID → percentage or stack-count tiers. Selects the highest active variant and highest matched stack tier; missing/restricted counts use one application.
Source minLevel / maxLevelExclusiveInclusive minimum and exclusive maximum; sources outside their range contribute nothing.
Source itemsUsable item IDs offered as optional reminders when the source's aura is absent.
APR.LevelRequirementProfilesNamed profiles with bonuses = { "SourceName", ... } and levels = { [0] = 88, [20] = 87.25 }.
Profile levels[0] required. Greatest bonus breakpoint not exceeding the active total wins; no interpolation (12% uses 10%, if the next row is 20%).
Unknown source/profileRaises an error rather than silently dropping the threshold.
Refresh and progressionBonuses refresh as auras, achievements, levels and world state change. Updates do not rewind skipped steps or remove inserted parallel groups.

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