Dungeon

Forever dungeon context for instance detection and boss-death credit during other actions.

Format des Werts
string
Geltungsbereich
step

Technische Beschreibungen bleiben im englischen Original erhalten. Feldnamen und Lua-Beispiele sind unverändert.

Beispiele

Beispiel aus der Quelle. Ersetze IDs und Werte passend zu deiner Route; diese Website führt kein Lua aus.

Lua · 01
Dungeon = "RFC"
Lua · 02
steps = {
    { EnterInstance = { dungeonKey = "RFC" }, Dungeon = "RFC", InstanceQuest = true },
    { KillNPC = { npcID = 11520, name = "Taragaman the Hungerer", dungeonKey = "RFC" },
        Dungeon = "RFC", InstanceQuest = true, NoArrow = true },
    { LeaveInstance = { dungeonKey = "RFC" }, Dungeon = "RFC", InstanceQuest = true, NoArrow = true },
}

Verhalten und Details

Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.

Forever dungeon checkpoints

KillNPC supports registered bosses in RFC (Ragefire Chasm), ROL (Ruins of Lordaeron), WC (Wailing Caverns), HOT (Hall of Thanes) and DM (The Deadmines). Dungeon keys resolve to instance IDs, independently of UI map IDs.

Forever dungeon checkpoints

Set Dungeon on other steps inside the dungeon so boss deaths observed during quest objectives also count toward later checkpoints. Use InstanceQuest = true, NoArrow = true for interior steps without verified coordinates; Farstrider then avoids routing to the exterior map.

Forever dungeon checkpoints
steps = {
    { EnterInstance = { dungeonKey = "RFC" }, Dungeon = "RFC", InstanceQuest = true },
    { KillNPC = { npcID = 11520, name = "Taragaman the Hungerer", dungeonKey = "RFC" },
        Dungeon = "RFC", InstanceQuest = true, NoArrow = true },
    { LeaveInstance = { dungeonKey = "RFC" }, Dungeon = "RFC", InstanceQuest = true, NoArrow = true },
}
Forever dungeon checkpoints

Only combat-log death events observed in the matching dungeon grant credit. Credit is saved per character and route across UI reloads; resetting the route clears it. Leaving and re-entering at an entry checkpoint starts a fresh run. If the death was not observed, manually skip the checkpoint. Route previews display these steps without creating a run.

Wiki durchsuchen

Mit APR loslegenRouten und KompatibilitätAutomatisierung nach deinen WünschenDein Interface nach MaßBei einem Schritt festgefahren?Befehle für den AlltagEine Route erstellen und teilenQuesten in der Gruppe
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