Dungeon

Forever dungeon context for instance detection and boss-death credit during other actions.

Format de la valeur
string
Portée
step

Les descriptions techniques sont conservées dans leur anglais d’origine. Les noms des champs et les exemples Lua sont inchangés.

Exemples

Exemple issu des sources. Remplacez les identifiants et les valeurs selon votre route ; ce site n’exécute pas de Lua.

Lua · 01
Dungeon = "RFC"
Lua · 02
steps = {
    { EnterInstance = { dungeonKey = "RFC" }, Dungeon = "RFC", InstanceQuest = true },
    { KillNPC = { npcID = 11520, name = "Taragaman the Hungerer", dungeonKey = "RFC" },
        Dungeon = "RFC", InstanceQuest = true, NoArrow = true },
    { LeaveInstance = { dungeonKey = "RFC" }, Dungeon = "RFC", InstanceQuest = true, NoArrow = true },
}

Fonctionnement et détails

Forms shown in the documentation, not an exhaustive runtime schema. Constant runtime types are not inferred.

Forever dungeon checkpoints

KillNPC supports registered bosses in RFC (Ragefire Chasm), ROL (Ruins of Lordaeron), WC (Wailing Caverns), HOT (Hall of Thanes) and DM (The Deadmines). Dungeon keys resolve to instance IDs, independently of UI map IDs.

Forever dungeon checkpoints

Set Dungeon on other steps inside the dungeon so boss deaths observed during quest objectives also count toward later checkpoints. Use InstanceQuest = true, NoArrow = true for interior steps without verified coordinates; Farstrider then avoids routing to the exterior map.

Forever dungeon checkpoints
steps = {
    { EnterInstance = { dungeonKey = "RFC" }, Dungeon = "RFC", InstanceQuest = true },
    { KillNPC = { npcID = 11520, name = "Taragaman the Hungerer", dungeonKey = "RFC" },
        Dungeon = "RFC", InstanceQuest = true, NoArrow = true },
    { LeaveInstance = { dungeonKey = "RFC" }, Dungeon = "RFC", InstanceQuest = true, NoArrow = true },
}
Forever dungeon checkpoints

Only combat-log death events observed in the matching dungeon grant credit. Credit is saved per character and route across UI reloads; resetting the route clears it. Leaving and re-entering at an entry checkpoint starts a fresh run. If the death was not observed, manually skip the checkpoint. Route previews display these steps without creating a run.

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